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440
Project type:
GROUP PROJECT
Role:
Unity interactive environment build, environment design
Technologies used:
Blender, Unity
Link:
Date:
May 2022
The game 440 is a group work of digital art students Emma Zahradníková, Adela Lujza Lučenič and Natália Zajačiková. It addresses the theme of the inability to face the consequences of one’s actions and the constant avoidance, concealment, or disregard of the causes of problems that will have fatal consequences for future human generations. In a 3D interactive environment, you can navigate through a landfill of chemical waste from the former Juraj Dimitrov Chemical Plant in the Vrakuňa district of Bratislava during the later Anthropocene period. In this period, the georelief is no longer formed solely by natural rocks but contains traces and products of human activities. The artificial becomes natural, while the natural stimulates the beginnings of new processes which subsequently give rise to new entities for whom the toxic landfill is a natural habitat and a source of non/life.

















